I was wrong about Star Wars Battlefront II

The reason is better than you think…

So, here’s a quick fact for you: I’ve played EA’s Star Wars Battlefront (2015) for over 280 hours. 280 HOURS. Nope, I can’t believe that either, and I refuse to let it cloud my judgement with whether the game was actually any good or not. It wasn’t. But, I did love it.

I’m allowed to say that because now that I’ve checked my Xbox profile and statistics, I have evidence. After my lifetime spent playing the bare-bones, lack-luster, but stunning-looking Star Wars Battlefront I can admit that it wasn’t a fine moment in gaming history. Quite the opposite. In fact, it goes to show how heartless a game can really be. As I write this, I have the haunting sounds of bad Han Solo and Luke Skywalker impressions circling my thoughts. Ugh.

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Classes make a well-received return

No, it definitely wasn’t the action-packed callback to the original we had all been hoping for, but here we are in the summer of 17, already hyped up for the sequel. It looks good though, right? It’s not just me? All eras, space combat, Darth Maul, Rey, Classes, customisation, Darth Maul, point system, Rey, land vehicles for both armies, Darth Maul, Rey, REY. You can’t say that criticism has been received and not acted on.

This is the game the fans (that includes me!) had been dreaming of from the first teaser in 2013. I was wrong about the sequel in my last post because I didn’t think they’d include the latest era, or the original trilogy, actually. The announcements at E3 blew me away, and I just cannot wait any longer to play as Rey, Kylo Ren, Maul, Jango and Grievous (they better bloody be in it…). No excuses now EA, you’ve opened the Star Wars floodgates onto Battlefront, so now it’s time to deliver.

Abandoning the season pass has already tipped the public in favour of the sequel, and it’s a nice gesture. It feels like an apology for the first one’s embarrassment, and so it should be, but don’t let that distract you from what EA plans on doing next to make an extra buck off loyal Star Wars fans… loot crates. Dum, dum, dum.

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Uh-oh

So far, in a galaxy far, far away, Battlefront II’s promotional material has been emphasising (like a sore thumb) the significance of Star Cards, cringe. I’d have to place a bet on EA going all-in on this money-making-model which has worked so well in previous games (Overwatch, Call of Duty, Battlefield, Injustice).

It’s not great, but I’m honestly ok with it. They’ve already said that the crates can be earned through in-game progress too, including the more advanced tiers of loot crates. Looks like I’ll be battling it out again for another couple hundred hours for those special legendary powers (yay).

Ignore what people have been saying about Battlefront II going pay-to-win, such as TotalBiscuit (I still respect the guy), because it’s nothing new. Battlefront and Battlefield already have pay-to-win packs, but I’d definitely agree that it’s not a great culture for games.

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We’re getting a single-player campaign! The force is strong with this one

It’s like cinemas. You buy a ticket to watch a film, the cinema has paid the rights to show that film, so now the two cancel each other out. In order to make a profit, the cinema sells you expensive extras, such as popcorn, slushies and exceptionally fair-priced pick-and-mix sweets. Now that all future downloadable content packs for Battlefront II are free, EA have to sell extras (loot crates) to fill the gap.

Ok, I’m not very good at analogies, but I tried to explain it. I worked in a cinema, alright…

I guess we’ll see when Star Wars Battlefront II releases on 17 November if it makes up for the hole in our hearts, and the 40GB of disappointment on my Xbox One.

 

Alexander Jones

P.S. I have recently written a piece about DLC and season pass culture, packed with sources and case studies, that I’m hoping to share with you real soon!

Game Hype: Star Wars Battlefront 2

Like it or not, Star Wars Battlefront 2 is coming.

On April 15th, at the Star Wars Celebration, we will get our first look.

Plenty of gamers shared disgruntled moans and cries of disbelief when they discovered how bare EA’s reboot was when it originally released in 2015. Being the wild card that I am I will openly admit that I thoroughly enjoyed the game. Dedicating over 100 hours of gameplay time and £40 for a season pass, I found myself hooked. But, even in my position as a blind sheep I can still see the countless flaws of EA’s Battlefront.

So, rather than asking the question of how Battlefront 2 can improve, I ask WILL it improve?

Have the big, bad cyborg bosses, sitting in their sky-high towers absorbing power from the sun and money from other blind sheep, allowed developers to implement their original creative ideas? The first thing that springs to mind for any Star Wars Battlefront hopeful is ‘SINGLE-PLAYER CAMPAIGN’, or ‘SPACE BATTLES’. Neither of which were present in the 2015 game. No wonder fans were upset, these were massive gameplay elements of the first games.

I addressed these issues in a blog post ages ago, and I still stand by my point; that this is EA’s Battlefront. This is NOT a sequel. This series doesn’t want to remaster an already popular game, but reimagine it, using the original material as a base to build from. So we have large-scale battles, beautiful and large maps, intense firefights. We are missing huge characteristics of the first series; such as classes, single-player and competitive online game modes like Galactic Conquest, space battles, different eras, etc. but doesn’t this emphasise the point? We will all relish the memories of our first Battlefront victory, but time’s changed, let’s enjoy what we have (a gorgeous looking Star Wars game) and hope that classic features make a return in Battlefront 2.

Yes, Battlefront 2. What can we expect to see, come April 15th? Well, I have a few ideas that I anticipate and really want to see make it into the sequel. 

Firstly, I don’t think that we’ll see Kylo Ren or Rey having a clash. Episode 8 will be coming out around the same time as Battlefront 2, before the holidays, and I can’t see how a Battlefront could work on two films without the final chapter. Arguably, they could add Episode 9 as DLC, but it would have to release two years after the game’s release. It just wouldn’t make sense. Also, there’s the issue of how much content would they be able to use from Episode 8 to avoid spoiling the film? The new era of Star Wars is just too complicated to touch at the moment.

Which is why I think the Clone Wars is perfect for the sequel. The lore is there, the films are done, ignore the questionable scripts and focus on those battles. It’s going to happen at some point, and I think that time is now. Imagine the battle of Genosis recreated in DICE’s stunning Frostbite engine. Even in the case of the battle of Naboo and the unbearable Gungans – it’ll look amazing. Battlefront 2015 played it safe. They went with the original trilogy and pulled on people’s heartstrings with lifelike images of Hoth and Endor. Battlefront 2 opens up more risk and creative freedom. They know what the fans want, and they have the resources to pull it off.

A single-player campaign has been confirmed by sources across the web, but space battles are still in question. I assume that EA have heard the complaints even if they weren’t listening for it. So, I expect to see these painfully regurgitated outcries sought to. It would be fairly dumb not to, wouldn’t you think?

Again, I expect another £40 on top of the £40 cost of the base game for the season pass, it’s just EA’s way. Battlefield 1 had the same model, and it’s sad to see it become commonplace, especially at such a high price. Compared to other season passes that retail at £20 (Witcher 3 for example), it’s not difficult to question its actual worth. Unfortunately for me this is a Star Wars game, and I’m more than likely to spend the £40 for a handful of extra hero characters (Jango and Grievous better not be DLC!).

Let’s see the Battlefront we deserve on the 15th. For goodness sake, give the people space battles!*

Alexander Jones

*Disclaimer: I don’t care much for the space battles, I’d rather be on the ground. But, hey-ho, FOR THE PEOPLE!